A downloadable game

The project was prototyped in 4 days to understand the workflow of game creation in unreal. 

The player has to destroy all 10 turrets to complete the game.


Controls:

- Movement: WSAD

- Jump: Space

- Look Around: Mouse

- Shoot: Left Mouse Button


Technologies used:

- Unreal Engine 4

- Blueprints

- C++


Features:

- Character Controller

- Health Upgrade

- Weapon Bullet Upgrade

- Slowdown Trap

- Weapon Overheat Trap

- Automatic Doors

- Timer

All the features were coded with C++ without using the default blueprints.

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