First Person Defender
A downloadable game
The project was prototyped in 4 days to understand the workflow of game creation in unreal.
The player has to destroy all 10 turrets to complete the game.
Controls:
- Movement: WSAD
- Jump: Space
- Look Around: Mouse
- Shoot: Left Mouse Button
Technologies used:
- Unreal Engine 4
- Blueprints
- C++
Features:
- Character Controller
- Health Upgrade
- Weapon Bullet Upgrade
- Slowdown Trap
- Weapon Overheat Trap
- Automatic Doors
- Timer
All the features were coded with C++ without using the default blueprints.
Status | Prototype |
Author | // Sudhanshu |
Genre | Shooter |
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